Dungeons & Dragons RPG Adventure Eberron: Rising from the Last War EN
Review: 5 - "A masterpiece of literature" by , written on May 4, 2006
I really enjoyed this book. It captures the essential challenge people face as they try make sense of their lives and grow to adulthood.

Dungeons & Dragons RPG Adventure Eberron: Rising from the Last War EN

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€39,99

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This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron-a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

- Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.
- Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world's war-ravaged peoples.
- Includes a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
- Meld magic and invention to craft objects of wonder as an artificer-the first official class to be released for fifth edition D&D since the Player's Handbook.
- Flesh out your characters with a new D&D game element called a group patron - a background for your whole party.
- Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.
- Confront horrific monsters born from the world's devastating wars.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron-a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

- Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.
- Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world's war-ravaged peoples.
- Includes a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
- Meld magic and invention to craft objects of wonder as an artificer-the first official class to be released for fifth edition D&D since the Player's Handbook.
- Flesh out your characters with a new D&D game element called a group patron - a background for your whole party.
- Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.
- Confront horrific monsters born from the world's devastating wars.

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