Agricultural
Review: 5 - "A masterpiece of literature" by , written on May 4, 2006
I really enjoyed this book. It captures the essential challenge people face as they try make sense of their lives and grow to adulthood.

Agricultural

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€40,90

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One of the greatest board game classics, in a re-translated and re-edited version of Asmodee Italia.
We are in central Europe at the end of the 1600s. The civilized world is returning to life after the disasters of the plague. People want to start over, to plow the fields, to build houses and aspire to a better life.

Players will take on the role of a rural family of the period, with the task of managing their farm in the best possible way, applying themselves with greater dedication to agriculture or livestock or other, investing the time and work of family members (in terms of gameplay, placing the meeples of your family members on the action spaces you want to occupy).

A game of Agricola takes place over 14 rounds. During each round, players place each of their family members on exactly one action space until all players have placed all of their family members. The available actions are represented on the game board.

Players will hinder each other, since each action space can only be used by one family member in each round. The selected actions of the previous phase will then be carried out.
The goal is to collect food for your family and develop your farm board so that it is worth a lot of points at the end of the game.

In short, a classic of the German genre, in which the one who knows how to best manage his resources wins. This is why Agricola represents one of the management systems par excellence.

One of the greatest board game classics, in a re-translated and re-edited version of Asmodee Italia.
We are in central Europe at the end of the 1600s. The civilized world is returning to life after the disasters of the plague. People want to start over, to plow the fields, to build houses and aspire to a better life.

Players will take on the role of a rural family of the period, with the task of managing their farm in the best possible way, applying themselves with greater dedication to agriculture or livestock or other, investing the time and work of family members (in terms of gameplay, placing the meeples of your family members on the action spaces you want to occupy).

A game of Agricola takes place over 14 rounds. During each round, players place each of their family members on exactly one action space until all players have placed all of their family members. The available actions are represented on the game board.

Players will hinder each other, since each action space can only be used by one family member in each round. The selected actions of the previous phase will then be carried out.
The goal is to collect food for your family and develop your farm board so that it is worth a lot of points at the end of the game.

In short, a classic of the German genre, in which the one who knows how to best manage his resources wins. This is why Agricola represents one of the management systems par excellence.

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