Harry Potter: The House Cup
Volume discount price will be reflected at cart page
Harry Potter: The House Cup
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- SKU: 7604
- Category: Board Games, Family
Volume discount price will be reflected at cart page
Welcome to the start of a new school year at Hogwarts™ School of Witchcraft and Wizardry.
You'll need to learn lessons, complete challenges, and excel at class work so that at the end of the year, the House that does its best will be awarded the House Cup.
Let the competition begin!
Over the course of seven rounds , your House's Students will need to use Knowledge and Magic to raise
level up their skills in the Potions, Defense Against the Dark Arts, and Spells subjects .
Each player has three Students to perform actions for the round.
During Phase One, each player places their students on the board.
In Phase Two, you will use the resources and levels you obtained in Phase One to complete Challenges.
The player with the most points at the end of the game wins the House Cup.
You'll need to learn lessons, complete challenges, and excel at class work so that at the end of the year, the House that does its best will be awarded the House Cup.
Let the competition begin!
Over the course of seven rounds , your House's Students will need to use Knowledge and Magic to raise
level up their skills in the Potions, Defense Against the Dark Arts, and Spells subjects .
Each player has three Students to perform actions for the round.
During Phase One, each player places their students on the board.
In Phase Two, you will use the resources and levels you obtained in Phase One to complete Challenges.
The player with the most points at the end of the game wins the House Cup.
Welcome to the start of a new school year at Hogwarts™ School of Witchcraft and Wizardry.
You'll need to learn lessons, complete challenges, and excel at class work so that at the end of the year, the House that does its best will be awarded the House Cup.
Let the competition begin!
Over the course of seven rounds , your House's Students will need to use Knowledge and Magic to raise
level up their skills in the Potions, Defense Against the Dark Arts, and Spells subjects .
Each player has three Students to perform actions for the round.
During Phase One, each player places their students on the board.
In Phase Two, you will use the resources and levels you obtained in Phase One to complete Challenges.
The player with the most points at the end of the game wins the House Cup.
You'll need to learn lessons, complete challenges, and excel at class work so that at the end of the year, the House that does its best will be awarded the House Cup.
Let the competition begin!
Over the course of seven rounds , your House's Students will need to use Knowledge and Magic to raise
level up their skills in the Potions, Defense Against the Dark Arts, and Spells subjects .
Each player has three Students to perform actions for the round.
During Phase One, each player places their students on the board.
In Phase Two, you will use the resources and levels you obtained in Phase One to complete Challenges.
The player with the most points at the end of the game wins the House Cup.
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