Warhammer Fantasy RPG - Adventures in Ubersreik
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Warhammer Fantasy RPG - Adventures in Ubersreik
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- SKU: 5025
- Category: RPG Manuals, RPGs, Warhammer Fantasy
Volume discount price will be reflected at cart page
Welcome to the Duchy of Ubersreik, where the brisk march of militia boots echoes across the cobblestone streets, while old loyalties are tested behind closed doors. And behind each one, opportunities abound.
ADVENTURES AT UBERSREIK offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik. They can be played as single adventures, inserted into an existing campaign or combined into a single campaign to discover the Duchy of Ubersreik.
To help link the adventures together you will find specific hints, Machiavellian expedients and dangerous threats. Options to play with more experienced characters are also included, to make the dark and perilous adventures even more deadly.
Adventures in Ubersreik includes:
ADVENTURES AT UBERSREIK offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik. They can be played as single adventures, inserted into an existing campaign or combined into a single campaign to discover the Duchy of Ubersreik.
To help link the adventures together you will find specific hints, Machiavellian expedients and dangerous threats. Options to play with more experienced characters are also included, to make the dark and perilous adventures even more deadly.
Adventures in Ubersreik includes:
- If Looks Could Kill: legends tell that the marshes near Ubersreik are visited by the Beast of the Ortschlamm, but very few give any weight to it…
- Gotheim's Madness: In the ruined village of Gotheim, madness lurks among the inhabitants.
- Heart of Glass: A powerful noblewoman sends the characters on the trail of a mysterious assassin, an insidious cult, and a relentless Witch Hunter.
- Massacre in Spittlefeld: a nefarious epidemic makes its way through the slums of Ubersreik, too bad to be in it up to our necks.
- Witch Hunt: Cordelia Wesselingh needs a diversion. Luckily some volunteers enter his shop…
- The Guilty Party: Someone is sabotaging the passing carriages, a local investigator thinks he knows who.
Welcome to the Duchy of Ubersreik, where the brisk march of militia boots echoes across the cobblestone streets, while old loyalties are tested behind closed doors. And behind each one, opportunities abound.
ADVENTURES AT UBERSREIK offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik. They can be played as single adventures, inserted into an existing campaign or combined into a single campaign to discover the Duchy of Ubersreik.
To help link the adventures together you will find specific hints, Machiavellian expedients and dangerous threats. Options to play with more experienced characters are also included, to make the dark and perilous adventures even more deadly.
Adventures in Ubersreik includes:
ADVENTURES AT UBERSREIK offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik. They can be played as single adventures, inserted into an existing campaign or combined into a single campaign to discover the Duchy of Ubersreik.
To help link the adventures together you will find specific hints, Machiavellian expedients and dangerous threats. Options to play with more experienced characters are also included, to make the dark and perilous adventures even more deadly.
Adventures in Ubersreik includes:
- If Looks Could Kill: legends tell that the marshes near Ubersreik are visited by the Beast of the Ortschlamm, but very few give any weight to it…
- Gotheim's Madness: In the ruined village of Gotheim, madness lurks among the inhabitants.
- Heart of Glass: A powerful noblewoman sends the characters on the trail of a mysterious assassin, an insidious cult, and a relentless Witch Hunter.
- Massacre in Spittlefeld: a nefarious epidemic makes its way through the slums of Ubersreik, too bad to be in it up to our necks.
- Witch Hunt: Cordelia Wesselingh needs a diversion. Luckily some volunteers enter his shop…
- The Guilty Party: Someone is sabotaging the passing carriages, a local investigator thinks he knows who.
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